M5: KINECTIC SCULPTURE

M5: KINECTIC SCULPTURE

During the first week of work with the Kinect camera for Xbox we started to see the potential of this hacked technology. The used platform to ‘interact’ with the data flow was Processing, and one of the biggest advantages of this platform is the abundance of open source code. The big difference between this camera and the web-cam, which has been in the market for years now, is the extra type of data or dimension that it provides, depth. With this cheap and... Read More

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