UCL Bartlett Workshop: Final Projects

UCL Bartlett Workshop: Final Projects

We had to find interesting natural systems and look at how these systems are all goal directed, performing continual exchanges聽of information between themselves and the world they inhabit. Some of the most interesting systems will adapt their聽exchange based over a history of previous exchanges. We used our research as a starting point for generating design聽proposals for responsive architecture. Unlike the predominantly formal and static approaches architects take when聽borrowing from the natural world, we will be more concerned with behaviour over time. In groups of three or four we were 聽build a responsive objects.

It had some of the following characteristics

1. Capacity to react/interact with human beings

2. Capacity to react/interact to the environment that it is situated within.

3. Multiple agents with capacity to react/interact between each other.

4. Demonstrate adaptive behaviour through use of coding strategies.

Thoughts of Designing Interaction for People聽Invitation and incentive play on motivation, and the聽role of the designer is to help the players envision聽the experience take-out. In presenting incentives, the聽designer needs to manage expectations and provide聽an interesting reward to keep people engaged.聽The sense of impact deals with awareness in the聽engagement. Players need to know they are active聽agents, that they are changing a narrative. The design聽of the interaction must comprise a response to the act聽of participation and this response must be understood聽as such. These feedback mechanisms are therefore聽key to sustaining the engagement.聽From seconds to months or years, consideration of聽timing addresses both the immediacy of feedback聽mechanisms and sustaining momentum over different聽periods of time.聽Planning contact in an interaction affects the level of聽engagement. A multi-sensory approach enhances the聽level of engagement and can make the experience聽more memorable.聽Designers provide the medium for the players to聽create their own stories within the grand narrative聽of a project. Rules affect the overall structure of聽the exchange and will directly impact the level of聽authorship given to participants. They facilitate lines of聽communication and help to establish clear roles for the聽players/participants.聽Authorship is the subject of a negotiation between the聽players. The more authorship is shared, the more it聽allows for many stakeholders to appropriate the piece,聽making it more customisable, and fostering a sense of聽belonging, empowerment, and responsibility.

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STUDENT WORKS

Music Landscape : Jorge Orozco MAS ETH,


Nissan Ant GTR:聽Magda Osinska -MAS ETH,聽Andrea Vannini, Ciriaco Castro Diaz,Giulio Castorina -MSc AAC Bartlett Faculty of Graduate Studies

http://prezi.com/ifvu_tkfiqs_/nissan-ant-gtr/


Hideaki Takenaga MAS ETH,

Aata Muszynska 聽MAS ETH,Agni Kasparian Saraidari,聽David Andreen,聽Simon De Timary-MSc AAC Bartlett Faculty of Graduate Studies


Nikola Marincic 聽MAS ETH,

Sean Hanna comments

Jesper Th酶ger Christensen MAS ETH,

Aleksandar Lalovic MAS ETH,

Sean Hanna comments

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